Runs the Orc Problem Field Manual; every figure is traced to Steam's public data, a named player guide or Mumpitz Games' own text before printing.
What this site covers
Orc Problem Field Manual is an independent reference for Sir, We Have an Orc Problem (Mumpitz Games), kept deliberately small: a page exists only when there is sourced material to fill it. It has no affiliation with Mumpitz Games — see the disclaimer.
How pages are checked
Every page starts from a named primary source — Steam's public APIs, a Steam guide with a named author and posting date, or Mumpitz Games' own published text — and lists which ones it used at the bottom under Sources checked for this page. Numbers travel with the date they were read, because unlock percentages and review scores move daily. Where two sources disagree, both are printed rather than one being picked; where nobody has published a figure, the page says so instead of estimating. The full rules, including how corrections are handled, are in the editorial policy.
Corrections and contact
If a page contradicts the live game, that is worth reporting — reports with a screenshot or a source link are the fastest to act on. Contact
Pages by Jellyfi (32)
- All 7 Turrets in Sir, We Have an Orc Problem
- Cannon in Sir, We Have an Orc Problem: Penetration First
- Flamethrower in Sir, We Have an Orc Problem: The Buff Turret
- Grenade Launcher in Orc Problem: The 60% Slow Explained
- Gunner in Sir, We Have an Orc Problem: Fast but Shallow
- Laser in Sir, We Have an Orc Problem: Bounces and Range
- Mortar in Sir, We Have an Orc Problem: Knockback, Not Damage
- The Upgrade Tree and How Much Grinding It Takes
- Orc Problem FAQ: Common Questions and Misconceptions
- Sir, We Have an Orc Problem Glossary: A
- Orc Problem 1.1: Two Achievements on the Easiest Level
- Orc Problem 3.1: The One
- Orc Problem 4.1: The Elemental Carnage Loadout
- Orc Problem 5.1: Triple Threat and the Rear
- Where to Start: A Reading Order for This Guide
- 5 Beginner Mistakes in Sir, We Have an Orc Problem
- Orc Problem 4.2: Why Chokepoints Beat Frontline Turrets
- Orc Problem 5.2: The Lips, Explained by Three Players
- The Orc Flow Mechanic: Why Killing Early Doesn't Work
- Tesla Coil in Sir, We Have an Orc Problem: Full Breakdown
- Sir, We Have an Orc Problem Achievement Tracker: All 11
- All 4 Click Abilities and Their Damage Numbers
- All 11 Achievements With Steam Unlock Rates
- Orc Problem 3.2: Why Difficulty Suddenly Spikes
- Orc Problem 6.1: The Four
- Orc Problem Supporter Pack: What the $2.99 DLC Contains
- Orc Problem Update History: Every Patch Since Launch
- Orc Problem 6.2: The Damageless Run Explained
- Orc Problem Mobile: Is There an Android Version?
- System Requirements and Steam Deck Compatibility
- The No
- Turret Roles: Power, Support and Cleanup Explained