How to Play Run Your Own Farmstead: Grow, Stock, Sell
Scope: Official game description and badge text read 29 October 2026; tutorial and staff details from a community wiki
Key points
- The developer sums the game up in four steps: grow and harvest, stock and sell, build and decorate, earn and expand.
- A community wiki says a roughly 20-step tutorial pays a one-time 500 cash bonus and that profit arrives when the in-game day ends.
- Badge text confirms five staff roles: cashier, stocker, farmhand, janitor and U-Pick attendant.
- Badges also reveal a Kitchen with Chef levels, Crop Mastery, Prize-quality crops, a Pond Capybara and a second floor.
On this page
Run Your Own Farmstead is played in a loop: plant crops, harvest them, stock your market displays, serve customers, then spend the profit on expanding the farm. That is the developer's own summary, split into Grow and Harvest, Stock and Sell, Build and Decorate, and Earn and Expand. Up to 6 players share a server.
What does the developer say the game is about?
The description opens with "Build more than a farm, run your own business!" and promises to turn a small plot of land into a bustling farmstead, "from the crops you grow to the market you design". It names four activities:
| Official heading | What the description says |
|---|---|
| Grow and Harvest | Plant fruits and vegetables and bring fresh produce to your market |
| Stock and Sell | Fill your displays, serve customers and keep business moving |
| Build and Decorate | Design your own market and farm layout, practical or beautiful |
| Earn and Expand | Put profits back into your farmstead and watch the business grow |
What should you do in your first session?
A community wiki (read 29 October 2026) says a guided tutorial of about 20 steps comes first and pays a one-time 500 cash bonus once finished. The developer does not publish tutorial text, so treat the number as a report. The wiki's walkthrough then runs:
- Plant crops from the build menu; carrots and strawberries are named as starter picks.
- Harvest each crop once it is ready.
- Carry the produce to your market; harvests travel in boxes.
- Stock the displays so customers have something to buy.
- Collect the profit when the in-game day ends and reinvest it.
Before spending anything, redeem the codes for extra cash.
How do you stock a display?
The wiki says stocking is one move: carry harvested produce to a shelf and place it there. It reports that a stocking display shows a count of the items placed on it and announces when the stock is finished. Customers buy from displays, so stock drains during the day, and refilling means repeating the carry-and-place step. According to the same source, hiring a stocker around level 4 hands refills to a worker. These details come from one playthrough described by the wiki, so unlock levels may differ for you.
Which staff and systems does the game have?
Official badge descriptions confirm more than the main description does. Read on 29 October 2026, they mention:
| System | Badge that names it | Official wording |
|---|---|---|
| Staff | Full Crew | A cashier, stocker, farmhand, janitor and U-Pick attendant working at the same time |
| Farm rating | Five-Star Farm | A perfect 5.0 farm rating |
| Kitchen and Chef levels | Home Cook, Head Chef | Cook a dish in the farm Kitchen; reach Chef level 10 |
| Crop Mastery | Green Thumb | Earn 10 Crop Mastery levels by selling the crops you grow |
| Crop quality | Prize Produce | Water and feed plants until they reach the top quality |
| Pond life | Capybara Pal | Feed the Pond Capybara until it gives a bronze statue |
| Building | Room Upstairs | Build a second floor with stairs and a floor upstairs |
The badges also show the economy has milestones: Market Mogul asks for $100,000 in total sales. See the badge list for how many players hold each one.
How do you earn faster?
The main routes are the paid boosts and cash bundles in the Robux shop and permanent upgrades such as Super Soil and Night Shift. Those are optional; the codes and the loop above cost nothing. The pass descriptions state the numbers: Super Soil makes crops grow 50 percent faster, and Busy Market brings shoppers 25 percent more often.
Sources
The mechanics and numbers in this guide come from the material below. Open the original pages to check them yourself.
- S001 games.roblox.com games.roblox.com Accessed
- S002 badges.roblox.com badges.roblox.com Accessed
- S003 runyourownfarmstead.wiki runyourownfarmstead.wiki Accessed
- S004 runyourownfarmstead.wiki runyourownfarmstead.wiki Accessed